
I make play
feel as fun
as it looks
and
look as fun
as it feels

I make play
feel as fun
as it looks
and
look as fun
as it feels
Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects
Glorgo's Microplastics Mine
UI/UX Lead
MAY 2025 - MAY 2026
An absurd 3D incremental management game for the PC, made in Unity.
Now available on Steam.
Architected high-level interaction flows and tactile diegetic HUD systems.
Unity 6 UGUI | C# | Figma | Photoshop | After Effects

APOCALUNCH RUSH!
Co-Designer
In Development
Unity UGUI | C# | Photoshop | After Effects






Smoke Break!
UI Artist & Animator
JAN 2025 - MAY 2025
An award-winning 3D stealth puzzle game for the PC, made in Unity.
Available on Steam and Epic Games.
Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.
Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring
UI/UX
RELEASING Q3 2026
A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.
Playtest live on Steam.
Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.
Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects
Glorgo's Microplastics Mine
UI/UX Lead
MAY 2025 - MAY 2026
An absurd 3D incremental management game for the PC, made in Unity.
Now available on Steam.
Architected high-level interaction flows and tactile diegetic HUD systems.
Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring
UI/UX
RELEASING Q3 2026
A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.
Playtest live on Steam.
Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.
Unity UGUI | C# | Photoshop | After Effects






Smoke Break!
UI Artist & Animator
JAN 2025 - MAY 2025
An award-winning 3D stealth puzzle game for the PC, made in Unity.
Available on Steam and Epic Games.
Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.
Unity 6 UGUI | C# | Figma | Photoshop | After Effects

APOCALUNCH RUSH!
Co-Designer
In Development
Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects
Glorgo's Microplastics Mine
UI/UX Lead
MAY 2025 - MAY 2026
An absurd 3D incremental management game for the PC, made in Unity.
Now available on Steam.
Architected high-level interaction flows and tactile diegetic HUD systems.
Unity UGUI | C# | Photoshop | After Effects






Smoke Break!
UI Artist & Animator
JAN 2025 - MAY 2025
An award-winning 3D stealth puzzle game for the PC, made in Unity.
Available on Steam and Epic Games.
Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.
Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring
UI/UX
RELEASING Q3 2026
A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.
Playtest live on Steam.
Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.
Unity 6 UGUI | C# | Figma | Photoshop | After Effects

APOCALUNCH RUSH!
Co-Designer
In Development
Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects
Glorgo's Microplastics Mine
UI/UX Lead
MAY 2025 - MAY 2026
An absurd 3D incremental management game for the PC, made in Unity.
Now available on Steam.
Architected high-level interaction flows and tactile diegetic HUD systems.
Unity UGUI | C# | Photoshop | After Effects






Smoke Break!
UI Artist & Animator
JAN 2025 - MAY 2025
An award-winning 3D stealth puzzle game for the PC, made in Unity.
Available on Steam and Epic Games.
Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.
Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring
UI/UX
RELEASING Q3 2026
A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.
Playtest live on Steam.
Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.
Unity 6 UGUI | C# | Figma | Photoshop | After Effects

