I make play
feel as fun
as it looks
and
look as fun
as it feels

I make play
feel as fun
as it looks
and
look as fun
as it feels

Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects

Glorgo's Microplastics Mine

UI/UX Lead
MAY 2025 - MAY 2026

An absurd 3D incremental management game for the PC, made in Unity.

Now available on Steam.

Architected high-level interaction flows and tactile diegetic HUD systems.

Unity 6 UGUI | C# | Figma | Photoshop | After Effects

APOCALUNCH RUSH!

Co-Designer
In Development
Unity UGUI | C# | Photoshop | After Effects

Smoke Break!

UI Artist & Animator
JAN 2025 - MAY 2025

An award-winning 3D stealth puzzle game for the PC, made in Unity.

Available on Steam and Epic Games.

Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.

Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring

UI/UX
RELEASING Q3 2026

A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.

Playtest live on Steam.

Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.

Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects

Glorgo's Microplastics Mine

UI/UX Lead
MAY 2025 - MAY 2026

An absurd 3D incremental management game for the PC, made in Unity.

Now available on Steam.

Architected high-level interaction flows and tactile diegetic HUD systems.

Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring

UI/UX
RELEASING Q3 2026

A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.

Playtest live on Steam.

Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.

Unity UGUI | C# | Photoshop | After Effects

Smoke Break!

UI Artist & Animator
JAN 2025 - MAY 2025

An award-winning 3D stealth puzzle game for the PC, made in Unity.

Available on Steam and Epic Games.

Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.

Unity 6 UGUI | C# | Figma | Photoshop | After Effects

APOCALUNCH RUSH!

Co-Designer
In Development
Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects

Glorgo's Microplastics Mine

UI/UX Lead
MAY 2025 - MAY 2026

An absurd 3D incremental management game for the PC, made in Unity.

Now available on Steam.

Architected high-level interaction flows and tactile diegetic HUD systems.

Unity UGUI | C# | Photoshop | After Effects

Smoke Break!

UI Artist & Animator
JAN 2025 - MAY 2025

An award-winning 3D stealth puzzle game for the PC, made in Unity.

Available on Steam and Epic Games.

Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.

Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring

UI/UX
RELEASING Q3 2026

A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.

Playtest live on Steam.

Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.

Unity 6 UGUI | C# | Figma | Photoshop | After Effects

APOCALUNCH RUSH!

Co-Designer
In Development
Unity 6 UGUI | C# | Figma | Photoshop | Illustrator | After Effects

Glorgo's Microplastics Mine

UI/UX Lead
MAY 2025 - MAY 2026

An absurd 3D incremental management game for the PC, made in Unity.

Now available on Steam.

Architected high-level interaction flows and tactile diegetic HUD systems.

Unity UGUI | C# | Photoshop | After Effects

Smoke Break!

UI Artist & Animator
JAN 2025 - MAY 2025

An award-winning 3D stealth puzzle game for the PC, made in Unity.

Available on Steam and Epic Games.

Designed and implemented high-fidelity HUD and screen transitions within a 50+ person simulated studio environment.

Unreal Engine 5 UMG | Figma | Material Graphs

Skijoring

UI/UX
RELEASING Q3 2026

A radical multiplayer co-op ski-racing game for the PC, made in Unreal Engine.

Playtest live on Steam.

Redesigned end-to-end gameflow, from cold-start to multiplayer lobbies. Established a comprehensive UI Style Library to streamline asset production and ensure visual consistency across all Unreal Engine viewports.

Unity 6 UGUI | C# | Figma | Photoshop | After Effects

APOCALUNCH RUSH!

Co-Designer
In Development

MOTION DESIGN

MOTION DESIGN